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1. BS or carrier? - in Skill Discussions [original thread]
Carriers are mostly usedfor logistics, so its good to train them to carry your combat gear into 0.0 - then you get your carrier 5. Training Battleships is relativly fast - battleship 5, lrg guns 5, large rail/beam/artillery to 4 and thats pretty m...
- by Felix Dzerzhinsky - at 2008.12.26 06:10:00
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2. What skills should I train to get max armour skills? - in Skill Discussions [original thread]
all compensations to 5 hull upgrades 5 Mechanic 5 repair systems op. 5 and max shield ammount and recharge skills are a good boon too ---- ECCM is a Counter-measure not a defense.
- by Felix Dzerzhinsky - at 2008.12.15 02:57:00
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3. No Topic - in Skill Discussions [original thread]
Compensations to 5 Capital armor rep to 5 Carrier 5 is greater then Dread 5 because of the resist bonus - which when combined with the compensations to 5 makes for a massive resist tank. and jump drive calibration to 5 really helps too ---- ECCM ...
- by Felix Dzerzhinsky - at 2008.12.10 21:30:00
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4. Disillusioned Arty Sniper - Suggestions? - in Skill Discussions [original thread]
Training Recon to 5 is a huge deal for all the recons - and the curse is no exception. Then there are skills like Combat Drone Operation - an easy 9 days or so to 5 - a must for curse pilots since medium and small drones are the staple. Drone inte...
- by Felix Dzerzhinsky - at 2008.12.10 03:25:00
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5. The perfect start for a trade char - in Skill Discussions [original thread]
and make sure you train caldari industrial when you want to start moving stuff. . .they have the largest cargo-hold ---- ECCM is a Counter-measure not a defense.
- by Felix Dzerzhinsky - at 2008.12.10 00:58:00
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6. Which Implants?? - in Skill Discussions [original thread]
I use +3s - best bang for buck and easy/cheap to replace. ---- ECCM is a Counter-measure not a defense.
- by Felix Dzerzhinsky - at 2008.12.06 19:05:00
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7. Disillusioned Arty Sniper - Suggestions? - in Skill Discussions [original thread]
Edited by: Felix Dzerzhinsky on 06/12/2008 19:02:52 yes, T1 guns are worthless insofar as T2 guns not only have better stats overall but also benifit from the t2 spec skill (2% damage per level - 4 = 8% more damage) and the use of t2 ammo - wh...
- by Felix Dzerzhinsky - at 2008.12.06 19:02:00
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8. (laser) Gunnery Skills - in Skill Discussions [original thread]
- Controlled Bursts 5 - a quick train and very hepful for Amarr - Gunnery to 5 is a must - thats a basic skill. - Wepons upgrades to 5, Advanced Wepons to 4 (with an eye for 5 in the future) is a must - otherwise most setups will not fit. - E...
- by Felix Dzerzhinsky - at 2008.12.05 19:13:00
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9. New Minmatar combat pilot advice.... - in Skill Discussions [original thread]
Originally by: Arkadrell Originally by: TimMc Stay minmatar, and hopefully by the time you can fly things well Amarr will be nerfed and Minmatar buffed. <3 we are quite a few hopeing minmatar get just a little boost, just ...
- by Felix Dzerzhinsky - at 2008.12.05 19:08:00
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10. Disillusioned Arty Sniper - Suggestions? - in Skill Discussions [original thread]
Beams are really good, Heavy Beams on a Zelot, Tachyons on an Apoc are both really really good. Rails are pretty good too, 250IIs on the Eagle, 450IIs on the Rokh both make for a very solid sniper ship. Overall I think beams are superior - but ...
- by Felix Dzerzhinsky - at 2008.12.04 17:37:00
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11. What do large corporations want? - in Skill Discussions [original thread]
Edited by: Felix Dzerzhinsky on 04/12/2008 10:21:55 Dread, Carrier, T2 BB, HAC, Dictor (not HICS. . .), Recon, Interceptor, hauler, Freighter, Jump Freighter, Rorqual = perfect most people spread it out over 3 characters: small scale to BB, C...
- by Felix Dzerzhinsky - at 2008.12.04 10:21:00
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12. Dedicated Carrier Pilot Skills ... need help for further training - in Skill Discussions [original thread]
Originally by: Superfailsauce Originally by: Felix Dzerzhinsky Projected ECM is a waste. Wait wat? Are remote ecm bursts really that useless? ask any mom pilot. . . when compaired to the defensive advantage of a neut or a...
- by Felix Dzerzhinsky - at 2008.12.04 10:20:00
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13. Quickest Training to Jump Freighter - in Skill Discussions [original thread]
Some Achura varaiety is probably the fastest, and yes, it will take a bit of time. ---- ECCM is a Counter-measure not a defense.
- by Felix Dzerzhinsky - at 2008.12.03 01:32:00
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14. Dedicated Carrier Pilot Skills ... need help for further training - in Skill Discussions [original thread]
Drone Control Units are a waste of your precious highs, which should include a cloak, neut, smarties, the two rrs and such. But ya, Thermodynamics, Biology and the other drug skills and of course cybernetics to 5 for your HG Slave Set. overall,...
- by Felix Dzerzhinsky - at 2008.12.03 01:30:00
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15. New Minmatar combat pilot advice.... - in Skill Discussions [original thread]
Originally by: Rifter Drifter reroll Amarr! (i fly minmatar ) this ---- ECCM is a Counter-measure not a defense.
- by Felix Dzerzhinsky - at 2008.12.03 01:26:00
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16. Cap Spec - in Skill Discussions [original thread]
Edited by: Felix Dzerzhinsky on 01/12/2008 15:10:45 If you are flying either Caldari or Amarr Carriers - Carrier 5 is very much worth it for the 5% resist bonus. For Gallente, carrier 4 but dread 5 is totally worth it for the drone bonus. Don'...
- by Felix Dzerzhinsky - at 2008.12.01 15:10:00
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17. Petition CCP for training of at least two skills at a time - in Skill Discussions [original thread]
when did CCP become a democracy. . . ---- ECCM is a Counter-measure not a defense.
- by Felix Dzerzhinsky - at 2008.11.28 12:16:00
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18. Petition CCP for training of at least two skills at a time - in Skill Discussions [original thread]
Spammin CCPs GM team only backs the queue, and the people with real, legitimate problems/issues get put on hold. Don't abuse the petition system. . .its rude. ---- ECCM is a Counter-measure not a defense.
- by Felix Dzerzhinsky - at 2008.11.27 22:36:00
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19. Worth making an alt? - in Skill Discussions [original thread]
If you have the money and you are sure about the game - then yes, a second account is great. I have 4 - 3 are 'linked' in the sense that industry/hauling, Capital, and >BB are one character with three accounts. The fourth is my oldest and is in...
- by Felix Dzerzhinsky - at 2008.11.27 11:10:00
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20. Thoughts on a rumour - "buying" skill training time with RL cash? - in Skill Discussions [original thread]
Originally by: Joss Rockefeller I've heard a rumour lately that it may be a future option to allow players to buy 1 months worth of skill training for 1 months worth of subscription and for this to be applied immediately to the characters ...
- by Felix Dzerzhinsky - at 2008.11.24 07:32:00
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